Articles by Yang Sung-jin
Yang Sung-jin
insight@heraldcorp.com-
[News Focus] Critics call time on ‘shutdown law’
Disputes are raging across online communities and political circles in South Korea over the controversial “shutdown law” that purportedly protects children from excessive gaming. Last week, an online petition was filed to the presidential office of Cheong Wa Dae, claiming that the “Cinderella law” is denying access to the child-friendly game Minecraft. Popular YouTubers who play the global hit game for younger audiences, also criticized the regulation, saying they are
Technology July 6, 2021
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[News Focus] Apple’s free update of lossless format to reshape digital music in Korea
Last month,Apple rolled out two big updates -- a lossless audio format and Dolby Atmos support -- for its flagship digital music service. As Apple Music subscribers get the two upgrades at no extra charge, attention is now placed on Korean digital music providers that offer similar content in separate pay plans. With the updates, Apple switched over 20 million tracks to a lossless format named ALAC, or Apple lossless audio compression. Apple said it plans to make its entire catalogue of over 7
Technology July 5, 2021
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[Digital Simplicity] Don’t return the new iPad yet before reconsidering its core functions
Eleven years ago, I was awestruck when I watched the then Apple CEO Steve Jobs presenting the iPad. Since there were some leaks about Apple’s new tablet computer, I was somewhat prepared to witness a new device. What surprised me the most was that Jobs sat down in a classic Le Corbusier LC-3 chair and rested the iPad against a crossed leg before browsing the internet and demonstrating apps with his fingers. It was an intricately orchestrated body posture, but I couldn’t resist the
Viewpoints July 3, 2021
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[News Focus] Korea’s IPTV business confronts challenges despite revenue increase
South Korea’s overall broadcasting industry suffered a drop in revenue last year, but IPTV operators bucked the trend, achieving a respectable 11 percent increase in revenue during the same period. Yet the 2021 outlook for the IPTV business remains mixed due to raging disputes over content fees. According to data released Tuesday by the Korea Communications Commission, the combined revenue of 342 broadcast operators stood at 18.1 trillion won ($16 billion) in 2020, up 340 billion won, o
Technology June 30, 2021
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[News Focus] Ruling against Netflix signals impact on digital content market
A high-profile ruling made against Netflix last week by a Seoul court is expected to have repercussions on the Korean market, affecting not only viewers but also domestic and foreign internet companies. The court’s decision confirmed that the streaming service has an obligation to negotiate with mobile carriers over the payment of network usage fees. The legal battle traces back to November 2019, when internet service provider SK Broadband filed a complaint with a local telecommunicatio
Technology June 29, 2021
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[Herald Interview] Founder of Sunfull campaign proposes ‘vaccine’ of positive comments against cyberbullying
As more people stay home and get connected in cyberspace during the COVID-19 pandemic period, the volume of hateful online comments has gone up. Min Byoung-chul, who has been at the forefront of battling cyberbullying, said that it is time to recognize its root causes and take action to prevent such malicious comments on the internet. “Cyberbullying has been on the rise after the COVID-19 pandemic arrived, and we should identify the underlying reason why people are engaged in such destru
Social Affairs June 24, 2021
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[Digital Simplicity] ‘Project Hail Mary’ and the meaning of ‘cultural things’
Andy Weir’s much-awaited “Project Hail Mary” is certainly a page-turning interstellar tale that sends sci-fi fans on a thrilling space journey. Kirkus Reviews, a US-based book review magazine, hails it as an “unforgettable story of survival and the power of friendship.” But when I was reading the novel, switching between text and audiobook on my commute, instead of the matters of survival and friendship, something else kept me thinking about my own experiences.
Viewpoints June 12, 2021
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[Digital Simplicity] A nation of portal journalism, ruled by the indomitable duopoly
South Korea is a nation of portal journalism -- for better or worse. The two biggest portals, Naver and Kakao, form an insurmountable duopoly, holding a firm grip on almost every digital sector, ranging from search to online shopping to digital news. Both are running massive news platforms, drawing most eyeballs away from individual media sites. Believe it or not, Naver and Kakao claim that they are not media outlets. However, it remains a fact that their influence as something close to media
Viewpoints May 22, 2021
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[Digital Simplicity] What streamers need to succeed on game platform
For PC and mobile gamers in South Korea, Twitch is more than a useful platform. It is a key tool to play games together with others, create a community and make money through donations and subscriptions. Taking advantage of Twitch’s intricate and convenient functions, top-notch gaming streamers, often affiliated with multichannel network firms, appear to make a living by playing their favorite games. No wonder, then, that a growing number of gaming enthusiasts are jumping onto the globa
Viewpoints May 1, 2021
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[Digital Simplicity] Why web novels draw eyeballs and investors
Munpia, one of the biggest web novel platforms in South Korea, is reportedly in talks with major portals Naver and Kakao to sell a controlling stake. There is no doubt that storytelling matters in the era of digital content and the category of web novels deserves attention, considering its potential as a source for other multimedia content. Munpia, which started as an online community in 2002, now boasts over 100 million page views on the strength of some 400,000 visitors per month. With 47,0
Viewpoints April 17, 2021
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[Digital Simplicity] NCSoft mishandles dispute it creates, disregarding disappointed players
NCSoft is a truly unique game developer. It does not depend much on younger players. It is focused largely on wealthy, middle-aged users with deep pockets, who are willing to “pay to win.” NCSoft’s flagship PC and mobile title Lineage keeps introducing new upgrade options and expensive packages on a weekly basis, and players, fearful of getting left behind, are forced to spend a lot of money to stay competitive. This business model, based on the fear of users in the hypercom
Viewpoints April 3, 2021
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[Digital Simplicity] Spotify’s deal with Kakao offers a positive signal
When Spotify made a debut in South Korea last month, a number of Korean users were disappointed because the service went online without the crucial library of Korean songs. The debacle stemmed from the fight between Kakao Entertainment, which controls about 40 percent of the domestic music service market, and Spotify, the worlds’ biggest streaming music provider. Speculation mounted over why they failed to reach a deal. One theory is that Kakao Entertainment, which runs the country&rsqu
Viewpoints March 13, 2021
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[Digital Simplicity] Disclosure of odds of getting game items in dispute
Playing a mobile game is supposed to be entertaining. But it’s no longer deemed a plaything. For instance, 0.00029 percent is the official chance that gamers, in theory, could get an extremely rare item in a popular Korean mobile game. Despite the slim chance, some hyper-rich gamers spend over $1 million in real money to get such items, translating into huge profit for developers and publishers. In recent months, game developers here are rushing to announce steep pay raises for their emp
Viewpoints Feb. 27, 2021
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[Digital Simplicity] Spotify and Teleparty signal importance of new digital experience
Audio streaming service Spotify made its debut in South Korea on Tuesday, signaling a fresh round of competition among streaming apps. A lot of digital music fans here have high hopes for Spotify, which has a library of some 60 million songs and allows users to listen to plenty of music under a “freemium” plan. The high level of attention Spotify attracts actually reflects the solid positions of Korean streaming players such as Melon, Genie Music and Flo. Even though Apple Music,
Viewpoints Feb. 6, 2021
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[Digital Simplicity] Gamers are no fools
Nobody wants to be manipulated. But there is a sector where manipulation is openly granted as both parties -- companies and consumers -- agree to play together. The gaming market is the very sector in which players knowingly allow publishers to pull some strings by modifying the lucky box item ratio and implementing special promotions for newbies. In general, most gamers remain largely silent or passive about publishers’ extreme and unfair behavior. Instead of actively protesting unjust
Viewpoints Jan. 23, 2021